Print This Article Post Comment Add To Favorites Email to Friends Ezine Ready

The Fantasy Art Of Computer Games

By: Fantasy art Home | Computers-and-Technology | Games


The invention of the computer is perhaps the critical achievement in the technological evolution of the human race. Through computing (and the internet) we have brought the world †and the peoples of the world †to our very fingertips. And the power and flexibility of computing has adapted itself to every applicationâ€"especially entertainment: Just as the television rapidly became â€must-have†entertainment in every home, computers have become our most engaging and captivating playmates.

Almost from the very beginning, computer games have played a crucial role in bringing astounding computing power to the common people. The yearning for better entertainment has fuelled a race for not only more powerful CPUs every year, but more sophisticated graphics and sound cardsâ€"both of which are necessary for the best and most immersive experience in what are increasingly complex and realistic game worlds. Even so, rarely can contemporary hardware realize the latest game’s audio and visual potential to the fullest.

(That said, there is an interesting movement among very small â€casual games’ such as those produced by SandLot Games, to combine an excellent game with excellent game art, but without requiring the staggering computing power necessary for 3D animation, thousands of details, and attention to physics. An excellent example is Tradewinds Caravans, which uses a library of hundreds of beautifully illustrated male and female characters).

Increasingly sophisticated computer graphics and animation software and technology have also allowed man to realize their flights of fancy in a way that was once the sole province of movies and television, and share it worldwide. Early game art involved static pieces of art, little more than scanned artwork to represent people, places, and things-- though the artwork is of much higher quality and produced by veteran artists under strict art direction (such as Baldur’s Gate, Icewind Dale, and especially Romance of the Three Kingdoms XI--which boasts almost 1,000 beautiful historically inspired illustrations of male and female warriors, courtiers, and commoners in a feudal China setting). Since then, video games have quickly taken imagination and player engagement to new levels with lifelike animation and attention to light, shadows, gravity, and other laws of physics.

Science fiction and fantasy has always captivated adults and children alike, and video game makers have cashed in on the ability to vividly represent in digital art and digital animation what was once described in words and left to vague imagination. Where once words in books had to excite our minds to fill in the blanks, now computer games challenge us to take in all the sights and sounds. And the truly original and innovative game art and concepts in some games expose us to new sights and even new ways of thinking.

Fantasy stories have enthralled us for centuries with magical and supernatural themes, creatures, and settings; and timeless favorites drawn from mythology and classic stereotypes continue to be re-envisioned in countless ways by different artists and in different games, making the familiar at once identifiable yet new again and again.

With the computer to bring fantasy artwork to life with digital art, video game makers were quick to realize that all the beautiful and incredible artwork could only be enhanced with compelling, touching, thrilling stories. And with the interactivity a computer allows, game players can feel they are part of the story, and indeed determining its outcome with not just choices, but with varying combinations of strategy, strategic and fast thinking, experimentation and problem solving, and of course (but not always) good hand-eye coordination †typically with escalating levels of challenge, forcing the player to grow and improve.

Throughout this evolution, however, the highest quality in digital art and sound for the most vivid experience of fantasy artwork and fantasy game worlds has been foremost. Perhaps as never before, people judged books by their cover, so to speak.

Storytelling combined with increasingly realistic digital reproductions of human protagonists have tried to catch up with the sense of identification and investment we have when we are caught up with the characters in a well-written novel. The lifelike characters †how they move, how their faces display emotion, how they wince with pain †all contribute to an immense involvement on the player’s part, and many games were quick to adopt a first-person point of view for even more immersion when 3D became mainstream.

And combined with the interactivity and choice available in computer games, people could participate in a story as never before. In such games as Heroes of Might and Magic V, players from all over the world engage in discussions of how to best â€build’ a powerful or simply interesting character, combining considerations such as game play strategies and innovative and unexpected combinations. And some games offer much more choice in how the heroes develop, sometimes orders of magnitude more. All further enhanced by dynamically changing the character in the game with artwork for weapons, amour, and other equipment.

As in movies and television, art and story direction is an invisible component that affects us immensely even though we may not be consciously aware. Even in the early days of computing, the better games showed strong art direction, and with storytelling and the visual experience increasingly important, the art departments of larger video game companies are typically overworked and must outsource simpler or less critical artwork. Just as on the static covers of fantasy novels you can expect to see fantasy art involving unrealistically gorgeous and buxom women, and ruggedly handsome men with flat abs. In a computer game there will need to be more variety to populate the game world with more than just heroic-looking protagonists, however, and in fact, in some games (such as Spellforce), players can choose an â€atypical†look for the character they will control. In Spellforce, the game developers were careful to add a mix so that your hero can be old, scarred, and even balding †not necessarily the most traditional look in a starring role †adding to the sense of control, involvement, and â€ownership†of the game experience.

Even if you do not play computer games, you can still at least experience and enjoy the beautiful artwork through screenshots and fantasy art wallpapers. Women fantasy art predominate, of course, but also popular are â€cool†looking characters of all sorts -- typically characters decked out in a stylish combination of fantasy weapons and armor. And as with contemporary fantasy artwork that finds its way onto the covers of novels, there’s a gratuitous amount of bare skin, enough to be sexually evocative, and sometimes just a skimpy piece of clothing away from soft pornography.



Article Source: http://www.eArticlesOnline.com

About the Author:
A fantasy art gallery of screenshots, concept art, and other promotional artwork from pc games, video games, mmorpg games, or online games. Because art lovers shouldn't have to play games to enjoy great digital art!

Tags: , , , , ,

Please Rate this Article

 

Not yet Rated

Click the XML Icon Above to Receive Games Articles Via RSS!

Recent Related Articles From Games

  • 3 Tips For Getting Video Game Tester Jobs
    By: Sean T Saunders | Dec 17th 2007
    If you want to be a video game tester, you have to find high paying jobs. A tester without a testing job is, well, not a tester at all. So, get yourself out there and start looking for more video game tester jobs! Read

  • Video Game Testing - Become A Video Game Tester In 5 Simple Steps
    By: Sean Saunders | Nov 30th 2007
    Step One: Be Proactive!

    You won't land any video game tester jobs if you just sit around and wait for a "Game Testers Wanted" ad to appear in the paper. It won't happen. So instead of sitting back and waiting for a miracle to occur, just get out there and find the perfect video game testing job for you.
    Read

  • Video Game Download - Best Place To Download Computer Video Games
    By: bladimirpineda | May 13th 2010
    Millions of people are downloading computer video games for their gaming purpose. An increasing number of Web sites offer free video game downloads online. And consumer spending is down amid a global recession. And now more and more people are choosing to download computer video games online. Read

  • Console And Computer Games: Tough Fight
    By: Gracee Mily | Sep 21st 2010
    Computer games have given way to console games, which is enjoyed by youth and is a popular option for entertainment.
    Read

  • Professional Video Game Tester- Is The Lifestyle Great?
    By: Sean T Saunders | Dec 19th 2007
    Video game testing, although great, isn't the fantasy that some make it out to be. You can't sit on your butt all day and play video games for endless hours. Although playing video games is a big part of the testing process, it isn't the only part... Read

  • Paid Video Game Testers- What Role Will You Play?
    By: Sean T Saunders | Dec 20th 2007
    A career in professional video game testing, or "paid beta testing", is much more than a "get paid to play video games" fantasy pass. In fact, video game testers play a crucial role in the development of each and every video game that is created. So, if you want to be a tester, you had better be prepared to work hard and de ... Read

  • The Benefits Of Being A Professional Video Game Tester
    By: Sean T Saunders | Dec 16th 2007
    Everyday lots and lots of gamers are discovering the wonderful opportunity of being a professional video game tester. If you play video games often... Read

  • Tips On Professional Video Game Testing
    By: Sean T Saunders | Dec 16th 2007
    Video game testing is one of the best jobs any guy could ever ask for. You get to stay home, play video games all day, and get paid for it! If this sounds like a job you could see yourself doing, then you need to read these tips asap. Read

  • Get Video Game Tester Jobs- Some Helpful Hints
    By: Sean T Saunders | Dec 19th 2007
    Video game testing is one of the worlds best jobs. You get to work from home, play video games, and get paid for it. Honestly, what more could any gamer ask for? Read

  • How To Become A Video Game Tester In 4 Easy Steps
    By: Sean Saunders | Nov 24th 2007
    Think paid video game testing is a myth? Well, think again. Believe it or not, video game testers get paid extremely well to test the newest and most technologically advanced games. Many of them even get to do so from the comfort of their own home, if you can believe that.

    Do all of these game testers have c ...
    Read


Copyright © 2005-2011 eArticlesOnline, LLC - All Rights Reserved
Terms of Service | Privacy Policy